Roboticist: Difference between revisions
From Starlight wiki
started work on it |
m switched yapping to virtual nagging, sounds more professional :D |
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{{RolePageHeader|department=Science|roleTitle=Roboticist|img=ROBOTICIST.png|roleplayExpectations=Medium|RequiredGameKnowledge=Above average|hoursRequired=Science: 4 hours, Engineering: 4 hours|access=Maintenance, Science|supervisors=Research Director|subordinates=Research Assistants|responsibilities=Create cyborgs, maintain and improve them, and make sure the cyborgs are fully functional and laws consistent.|guides=[[Research and Development|Guide to R&D]], [[Xenoarcheology]], [[Anomalous Research]], [[Robotics]]}}The art of making borgs and survive AI's | {{RolePageHeader|department=Science|roleTitle=Roboticist|img=ROBOTICIST.png|roleplayExpectations=Medium|RequiredGameKnowledge=Above average|hoursRequired=Science: 4 hours, Engineering: 4 hours|access=Maintenance, Science|supervisors=Research Director|subordinates=Research Assistants|responsibilities=Create cyborgs, maintain and improve them, and make sure the cyborgs are fully functional and laws consistent.|guides=[[Research and Development|Guide to R&D]], [[Xenoarcheology]], [[Anomalous Research]], [[Robotics]]}}The art of making borgs and survive AI's virtual nagging on making them an AI borg. | ||
== Overview == | == Overview == | ||
As a roboticist, you are given the duty of creating mechanical wonders ranging from cyborgs or bots, supplementing SCI with upgrading lathes and creating devices, and to making impressive mech for other departments. | As a roboticist, you are given the duty of creating mechanical wonders ranging from cyborgs or bots, supplementing SCI with upgrading lathes and creating devices, and to making impressive mech for other departments. |
Revision as of 09:54, 27 August 2025
Science | |
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Roboticist | |
![]() Roboticist |
Roleplay Expectations: Medium |
The art of making borgs and survive AI's virtual nagging on making them an AI borg.
Overview
As a roboticist, you are given the duty of creating mechanical wonders ranging from cyborgs or bots, supplementing SCI with upgrading lathes and creating devices, and to making impressive mech for other departments.