Technical Assistant

From Starlight wiki
Revision as of 10:28, 16 April 2025 by Guntram (talk | contribs) (Added learning packages and removed the advice that a TA can be free running)

(diff) ← Older revision | Approved revision (diff) | Latest revision (diff) | Newer revision → (diff)
Engineering
Technical Assistant

Technical Assistant

Roleplay Expectations: Standard
Required Game Knowledge: Minimal
Hours Required: Overall: 5 min, Engineering: -15h
Access: Engineering, External, Maintenance
Supervisors: Chief Engineer, Atmospheric Technician Station Engineer
Subordinates: None
Responsibilities: Learning Enginering
Guides: Guide to Construction, Guide to Power, Guide to Atmospherics


Learn how to rebuild walls, fix windows, repair airlocks, and fix hull breaches (spaced areas).

Starting Out

Technical Assistant might be your first real job on the station after spending a few rounds as a Assistant, or you chose to jump right in and get your hands dirty. You may have a lot of job experience under your belt, or you may have none. Whatever the case, this job is about learning and giving out your departments resources to whoever asks for them. Many people will be more than willing to teach if you ask around. Just tell them you are new and someone will eventually have time to help you between fixing the station and keeping the singularity from getting loose.

Learning Plan

These are most of the learning packages. It is unlikely that a TA will receive training all areas in their time as a TA. The numbering is a recommended order but can be taught in any order

Caption text
Package Task Description
1 Gearing up What equipment has to be put on the body and into the bag at every shift start
2 SOP Learning about the Engineering SOP
3 AME Learning the AntiMatter Engine
4 Tesla Engine Setting and maintaining Tesla
5 Singularity Engine Setting and maintaining the Singularity
6 Front Desk Duty Handling visitors, using computer monitors using the comms
7 Cables LV(Green), MV(Yellow) and HV(Brown) cabling
8 Solars How to set up solar panels and how to fix them
9 Batteries SMES, Substations and APCs
10 Doors How to hack them
11 Constructions Using the construction menu under the key "c" for things like building walls
12 Spacings How to create and fix hull breaches
13 RCD Abilities and limits of the RCD and how to use it
14 Atmos Distro How to set up the stations air supply
15 Atmos Waste How to set up the stations gas waste disposal

Power

Main article: Guide to Power

As a Technical Assistant, you will want to familiarize yourself with the different power sources on the station. The Guide to Power will be an excellent source for learning the basics of the power sources, but it won't explain everything. The best teacher is experience!

Other Responsibilities

A good skill to learn is hacking doors, as this will let you quickly eventually get in and out of spaced areas that you don't have access to .

Things To Keep In Mind

  • Engineering can be very overwhelming. Do not try to learn everything on your first shift, and don't be embarrassed to ask questions. It takes time to get the hang of things!
  • If you end up spacing the entire station, just blame it on your inexperience or the person teaching you. No one will mind too much.