Roles

From Starlight wiki
Revision as of 11:28, 1 March 2025 by BORTBORTBORT (talk | contribs) (Filled out most role descriptions and expectations.)

A list of all playable roles on the station!
Your role is what determines your starting equipment, responsibilities, and access.

Most roles require you to have played on the Starlight server for a minimum amount of time and/or spent a minimum amount of time in a certain department or role. This time accumulates in real time by being in an active game round and in the relevant department or role.

Some roles (meant for beginners) become inaccessible when you have a certain amount of time in roles or departments. This is indicated in the tables with a negative time value. For example: the Technical Assistant role becomes inaccessible after spending 15 hours total in the Engineering department.

Command

Command consists of every department head. It is responsible for keeping the station and its departments running efficiently.

The heads of each department come together to form the Command department, a force to be reckoned with and the handlers of the station. They usually have access to special equipment and their own rooms. They are often wanted dead.

Command members should always be relatively competent in their respective departments and attempt to delegate responsibility and direct work.

Command
Job Job Description Roleplay Expectations Game knowledge required Server hours required
Keep the station running, delegate work to the other heads of staff, and exert your will. high minimal Command: 10h

Security: 6h

Medical: 6h

Engineering: 6h

Civilian: 6h

Cargo: 6h

Station AI: 1h

Handle access reassignment fairly using your ID console, manage the service department, and keep Ian safe. high Above Average Command: 5h

Security: 3h

Medical: 3h

Engineering: 3h

Science: 3h

Cargo: 3h

Service: 3h

Manage the engineering department to ensure power, atmospherics, and the hull are in perfect shape. low average Engineering: 3h

Atmospheric Technician: 3h

Station Engineer: 1h

Manage the resources and personnel of the medical department to keep the crew alive. medium above average Overall: 5h

Medical: 3h

Medical Doctor: 1h

Chemist: 1h

Manage your security force and keep them efficient, quell dissent, and keep the other heads of staff safe. high above average Warden: 8h
Manage the supplies of the station & the cargo department, keep the salvage specialists working, make sure all orders are fulfilled, and keep the money flowing. medium above average Overall: 5h

Cargo: 3h

Cargo Technician: 1h

Salvage Specialist: 2h

Manage the science department, unlocking technologies, acquiring & researching artifacts, and performing experiments. medium Average Overall: 5h

Science: 3h

Scientist: 1h

Nanotrasen Representives

The Nanotrasen Representatives exist outside of the usual command structure as they represent the greater desires of the Nanotrasen Corporation. Each is a specialist overseer position, providing support to command when decisions get harder, and to the crew when command is no longer working in the best interests of nanotrasen.

Nanotrasen Reps should all be extremely competant in their respective field, as short of faxxing centcomm directly, they are the authorative voice of Nanotrasen interests on the station. These are the watchers that watch the watchmens watchmen.

Nanotrasen Personnel
Extensive Job Description Roleplay Expectations Game knowledge required Server hours required
You have one job, protect the command team by any means necessary. You are commands first and last line of defence against NT enemies (and sometimes security). Medium above average Command: 17h 13min

Security: 17h 13min

Preside over matters of space law, hear court sessions, manage IAA staff. The final word on space law interpretation. High Extensive Command: 50h

Security: 10h Requirement: Staff/Mentor/Retiree

Represent nanotrasen interests in regards to station operation, monitor crew and command performance, ensure the station is meeting quota. (Definitely not more important than the captain) High Extensive Command: 17h 13min

Requirement: Staff/Mentor/Retiree

Security

Security consists of the security cadets, lawyers, detective, security officers, warden, and the head of security. As a department it is responsible for dealing with troublemakers and non-humanoid threats like giant rats and carp.

As a result of this, and the need to walk a fine line, security sometimes is overwhelmed by angry crew (don't kill the clown), and it is important for its members to try and stay on their best behavior.

Ensuring the safety of both station and crew is number one for Security. They are ready for any situation, and Security are on hand to maintain order and control crowds.

Security
Job Job Description Roleplay Expectations Game knowledge required Server hours required
Manage your security force and keep them efficient, quell dissent, and keep the other heads of staff safe. high above average Warden: 8h
Patrol the security department, ensure that no one is stealing from the armory, and make sure that all prisoners are processed and let out when their time is up. High above average Security Officer: 20h

Detective: 1h

Fight in the rear of the security service, for the lives of your comrades! You are the first and last hope of your squad. Hippocrates bless you. Medium above average Security Officer: 10h

Medical: 8h

Investigate crime scenes using forensic tools, ensure that the guilty party is found, and have a couple smokes. High above average Security Officer: 10h
Catch criminals and enemies of the station, enforce the law, and ensure that the station does not fall into disarray. Medium average Security: 10h
Learn the basics of arresting criminals and managing the brig. Listen to your supervisors and feel free to ask them for any help. Medium average Overall: 30h

Security: -15h

Cargo

Cargo consists of the cargo technicians, salvage specialists, and the quartermaster. As a department, it responsible resource distribution and trade, capable of buying and selling things on the galactic market.

For the most part, this means they scrounge around the station and assorted wrecks to find materials to sell and redistribute, and purchase materials other departments request.

The Supply department, also known as Cargo, supplies the station with necessary resources, such as fuel and raw materials, and comfort resources, such as lottery tickets and plushies.

Cargo
Job Job Description Roleplay Expectations Game knowledge required Server hours required
Manage the supplies of the station & the cargo department, keep the salvage specialists working, make sure all orders are fulfilled, and keep the money flowing. medium above average Overall: 5h

Cargo: 3h

Cargo Technician: 1h

Salvage Specialist: 2h

Deal with requisitions and deliveries, pilot the cargo shuttle to the trade station and back, and work with others to make ludicrous amounts of cash and then waste it all gambling. Low Minimal None
Use the salvage magnet to draw in detatched scraps & asteroids to loot and enrich the station, build a salvage ship and then travel to new planets, while fighting off any space fauna along the way. Low above average Cargo Technician: 1h 30min

Engineering

Engineering consists of technical assistants, station engineers, atmospheric technicians, and the chief engineer. As a department it is responsible for keeping the station powered, its structure intact and its air supply working.

Engineering is readily equipped to go safely into space, and as such they should always attempt to repair uninhabitable parts of the station.

Engineering
Job Job Description Roleplay Expectations Game knowledge required Server hours required
Manage the engineering department to ensure power, atmospherics, and the hull are in perfect shape. low Average Overall: 5h

Engineering: 3h

Atmospheric Technician: 3h

Station Engineer: 1h

Optimize the station's atmospherics setup, and synthesize rare gases to use or sell. low Average Station engineer: 1h
Keep the station's main engine & solars active, optimize the power network, and make emergency repairs using your hardsuit in spaced areas. low Below Average Technical Assistant: 1h
Learn the basics of managing the station's power, as well as repairing the station's hull. Medium Minimal Overall: 5 min

Engineering: -15h

Medical

Medical consists of the medical interns, chemists, medical doctors, and the chief medical officer. As a department it is responsible for taking care of the crew, treat and/or clone the wounded and dead, treat disease, and prevent everyone from dying a horrible, bloody death in a closet somewhere.

Medical is one of the more well-equipped departments, with the ability to locate injured crew using the crew monitor, a nigh infinite supply of chems should chemistry be on-par, and the ability to rapidly diagnose and vaccinate contagious diseases.

This is the department where people go to when they're hurt, it's up to the folks working here to fix them.

Medical
Job Job Description Roleplay Expectations Game knowledge required Server hours required
Manage the resources and personnel of the medical department to keep the crew alive. medium above average Overall: 5h

Medical: 3h

Medical Doctor: 1h

Chemist: 1h

‎‎‎‎
Chemist
Produce medicinal drugs for the doctors to use, research ethically dubious rare chemicals, and produce weapons of war when enemies of the station arrive. low above average Medical Intern: 1h
‎‎‎‎
Paramedic
Rescue critically injured patients all over the station, sometimes outside too. Stablize them, give them a ride to medbay, and get back out there! low Average Medical Doctor: 1h
‎‎‎‎
Medical Doctor
Diagnose and heal crewmembers through medicinal chemicals, advanced medicine, and defibrillators. Make sure the dead don't rot, and that cadavers are in the morgue. low Average Medical Intern: 1h
Learn the basics of administering medicine, basic chemicals and using medical tools. low Minimal Overall: 5min

Medical: -15h

Science

Science consists of research assistants, scientists, and the research director. As a department it is responsible for researching technologies and artifacts, upgrading machines, and printing new and useful devices.

Scientists should seek out new artifacts to study, as well as solicit departments to help upgrade their machines.

Science
Job Job Description Roleplay Expectations Game knowledge required Server hours required
Manage the science department, unlocking technologies, acquiring & researching artifacts, and performing experiments. medium Average Overall: 5h

Science: 3h

Scientist: 1h

[In-lore job description] Medium Below Average Science: 4h

Engineering: 4h

‎‎
Scientist
Research alien artifacts, unlock new technologies, build newer and better machines around the station, and make everything run more efficiently. low Below Average Research Assistant: 1h
Learn the basics of how to research various artifacts, anomalies and robotics. low Minimal Overall: 5min

Science: -15h


Silicon

[Silicon duties summary]

Silicon
Job Job Description Roleplay Expectations Game knowledge required Server hours required
Follow your laws, serve the crew. Medium Average Cyborg: 3h
Half-human, Half-machine. Follow your laws, serve the crew, and hound the science team for upgrades. High Above Average Overall: 1h

Law

[Law duties summary]

Law
Job Job Description Roleplay Expectations Game knowledge required Server hours required
Preside over matters of space law, hear court sessions, manage IAA staff. The final word on space law interpretation. High Extensive Command: 50h

Security: 10h Requirement: Staff/Mentor/Retiree

Represent clients, both victim and perpetrator to protect the interests of nanotrasen High Extensive Command: 10h

Security: 10h

Service

Service is a diverse department that includes the head of personnel and other jobs who exist to serve the station.

It primarily functions as folks who entertain, clean, and serve the rest of the crew, with the exception of passengers who have no particular job beyond getting lost in maintenance.

Keeps the station clean, efficient and sane so that all other departments can do their jobs better and keep their staff happy. They also end up doing most of the paperwork on the station.

Service
Job Job Description Roleplay Expectations Game knowledge required Server hours required
Handle access reassignment fairly using your ID console, manage the service department, and keep Ian safe. high Above Average Command: 5h

Security: 3h

Medical: 3h

Engineering: 3h

Science: 3h

Cargo: 3h

Service: 3h

Manage the bar and keep it lively, give out drinks, and listen to the crew's stories. High Minimal Service Worker: 20min
Grow food for the chef, drugs for medbay, and other plants to keep yourself entertained. Low Below average None
Preach the good word of your deity and religion, and conduct spiritual healing and miracles with your bible. High Minimal None
Keep the station fed with a variety of food items, butcher dead animals to ensure ammonia doesn't leak, and help keep the bar lively. Medium Minimal Service: 30min
Entertain the crew through elaborate slapstick routines or terrible jokes. High Minimal None
Keep the station clean of any trash or slipping hazards, and help deal with rat infestations. Low Minimal None
Manage the library, give out knowledge to any who seek it, and report on activities aboard the station. High Minimal None
Entertain the crew through non-vocal means, and engage with light rivalry with the clown. Medium Minimal None
Entertain the crew with your unique musical talent, and acquire new instruments to mess around with. Medium Minimal None
Enjoy your stay aboard the station with no obligations! Medium Minimal None
Learn the basics of bartending, cooking, and growing plants. Medium Minimal Overall: 5min
Put on a joyful display of cute animals and space carps for all the crew to see. Currently available on Cog and Oasis. Medium Minimal None
Entertain & inform the crew with your vibrant journalism through wireless cameras, the radio and the news. Currently available on Bagel Station, Cog, Core, Train and Oasis. High Minimal None
Fight your way to the top! Challenge the head of personnel and get brigged when you win. Currently available on Core and Cog. Medium Minimal None

Antagonists

Antagonists are the driving force of every shift. They are the catalysts for chaos, conflict and mystery in Space Station 14 that also serve to provide a challenge to Nanotrasen and its Security force.

Antagonists
Job Job Description Roleplay Expectations Game knowledge required Server hours required
[In-lore job description] [high, medium, low, etc] [minimal, below average, average, above average, extensive] None
Find the nuke disk and blow up the station. Low Average Overall: 5h
Find the nuke disk and blow up the station, but with the twist of trying to do it even more alone. Low Average None
[In-lore job description] [high, medium, low, etc] [minimal, below average, average, above average, extensive] None
Use your shapeshifting abilities to complete your objectives. Medium Above Average None
Add some NT property to your personal collection without using violence. Medium Above Average None
Workers of the station unite, the only thing you have to lose are your chains. Convert workers using your flash to your cause.. killing command. Low Minimal None
Once you turn, infect as many other crew members as possible. Low Average None
Turn as many humans as possible into zombies. None Minimal None
Use your stealth to sabotage the station, nom on electrical wires. low Above average None
Abduct people and replace their organs with unusual devices low Average None
Create a carp army to take over this quadrant. low Minimal None
[In-lore job description] low Minimal None
[In-lore job description] [high, medium, low, etc] [minimal, below average, average, above average, extensive] None

Other

[Other duties summary]

Other
Job Job Description Roleplay Expectations Game knowledge required Server hours required
[photo needed]‎
Animals
[In-lore job description] [high, medium, low, etc] [minimal, below average, average, above average, extensive] None
[photo needed]‎
Sentient machine
[In-lore job description] [high, medium, low, etc] [minimal, below average, average, above average, extensive] None
A personal NT brand pocket AI. You're a buddy with a map, a speaker and a deep desire to have hands. High Minimal None
[photo needed]‎
Visitors
[In-lore job description] [high, medium, low, etc] [minimal, below average, average, above average, extensive] None

Roles in Starlight
[template with links to all roles needed]